
- #Minion masters new cards how to
- #Minion masters new cards update
- #Minion masters new cards Patch
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Understanding the various in-game currencies is a big part of that, so here’s a guide on how to get Rubies in Minion Masters if you’re not sure.
#Minion masters new cards update
Adjusted the spawn position of the Crystal Archers spawned by the And My Bow relic.ĭownload the free Minion Masters update 1.38 on PC.Minion Masters mixes RTS with deck-building to create one seriously fun multiplayer experience, but you’ll need to get your head around its progression mechanics if you’re going to push on and improve your skills.Fixed a flow issue that allowed players to re-roll selections for the Double Up campfire option.Fixed the wrong arenas being used after a lost adventure run.Fixed an issue where the retire button would disappear during a continued adventure run.Fixed an issue where claiming victory chests in old adventures would appear on an incorrect pedestal.Fixed Valorian adventure master’s perk 1 card buff indicators.Fixed a broken interaction between Sugilite Shield and Jing Long and Xiao Long’s phase shift ability.Fixed Damage calculation for Caged Prowler such that it will now spawn when it’s supposed to.Added production speed to the description for Dragon Nest.Adjusted the way colors are affected by post-processing for Tranquil Estate.Reduced number of particles and lights in Magma Court to make performance better at higher graphics settings.Tweaked bridge control indicator lights on Sunken Temple to more accurately reflect the actual control area.Fixed the issue where Brutus and Terror Brutus would become untargetable after having been the target of a Wizard Puff’s on death effect.
Illusions no longer respawn with the Tombstone.
Fixed an issue where illusory units would revive from Tombstone as the normal version. Fixed a stun related issue causing Zipp’s Zappinator to reset the powerup stacks. Fixed an issue with spectator puffs behaving weirdly in the streamer arena when both sides of a match have streamers. Scrapyard will now no longer spawn units with tech abilities activated. Fixed Scrapyard spawning units with their tech abilities activated without consuming the appropriate tech. Fixed an issue where Xbox would occasionally fail to save any data, including settings and adventure progress. Units with tech abilities no longer spawn with those abilities activated. We nerfed the card in the same way last patch, but it clearly wasn’t anywhere near enough. Time required to gain 1 charge: 5 sec > 7 sec. It also is a straight nerf to the card in decks that only try to set up a single push and therefore only really care to play the card once. This way you pay the cost before you get the benefit. Starts on the side with a Rammer and Illusory Cleaver instead. It also makes it so that Call to Arms no longer adds a spawn with its healing on an undamaged Dragon Nest. #Minion masters new cards full
This removes a spawn from a full duration undamaged Dragon Nest.
More Dakka now only considers own minions for its scaling damage. Prior to this change it was possible to have to wait to regain mana with the book open, thereby preventing Morellia from attacking. However it also enables us to make it so that whenever you can afford to play the book you can immediately play a page. The main impetus for this is that spirits were somewhat overused. Forbidden Knowledge Page: mana cost 1 > 0. Reduced spawn area for Growthburst Shrooms, making it less likely that Shrooms spawn in a location that units can’t reach. It really should have always been True Damage, in hindsight this is such an obvious thing. Will now stop to attack whenever there are no healable friendly units within her range. Making the most boring legendary in the game be less boring. Every third attack will Freeze the target. The secondary activated ability now summons two Gn4ts with marksmanship instead of giving haste. Tech cost for both activated abilities: 40 > 30. While only one unit is affected by Burn the Bridge, damage increases by 100%. Extended total permitted load time, in an effort to further reduce the chance of timeouts happening when loading into matches. #Minion masters new cards Patch
In a future patch we intend to implement similar functionality for players who disconnect or leave. This is set to 10 mana wasted during mana frenzy. Players who waste 3 mana in a row by being idle while at 10 mana will have a bot take over playing for them until they return.Minion Masters Patch 1.38 Notes – AugNEW CARDS Minion Masters Patch 1.38 Notes – August 4, 2022.